NAudio.Asio 3.1.0-preview.1
NAudio.Asio
ASIO driver support for NAudio. Windows-only (net9.0-windows).
What's included
AsioOut— low-latency playback and/or recording through any installed ASIO driver- ASIO driver enumeration (
AsioOut.GetDriverNames()) - Channel routing, per-channel input metering, and access to the driver's control panel
- Interop types for building your own ASIO host code
When to use it
ASIO is the right choice when you need very low round-trip latency — typical in pro-audio, virtual instruments, and multi-channel recording scenarios — and the user has a working ASIO driver installed (manufacturer-supplied, ASIO4ALL, FlexASIO, etc.). For general-purpose playback/capture prefer NAudio.Wasapi or NAudio.WinMM.
See the NAudio documentation site for tutorials and the full API reference, or the GitHub repository for full documentation and tutorials, including AsioPlayback.md and AsioRecording.md.
License
MIT. ASIO is a trademark of Steinberg Media Technologies GmbH — this package is a driver-consumer only; you are responsible for any agreement required to redistribute the ASIO SDK in your own shipping product.
Showing the top 20 packages that depend on NAudio.Asio.
| Packages | Downloads |
|---|---|
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NAudio
NAudio, an audio library for .NET
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21 |
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NAudio
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19 |
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NAudio
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18 |
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NAudio
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NAudio
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15 |
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NAudio
NAudio is an open source .NET audio library — playback and recording, file readers and writers, MIDI, DSP and effects, with platform-specific backends auto-selected by target framework.
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15 |
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NAudio
NAudio is an open source .NET audio library — playback and recording, file readers and writers, MIDI, DSP and effects, with platform-specific backends auto-selected by target framework.
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13 |
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NAudio
NAudio is an open source .NET audio library — playback and recording, file readers and writers, MIDI, DSP and effects, with platform-specific backends auto-selected by target framework.
|
12 |
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NAudio
NAudio is an open source .NET audio library — playback and recording, file readers and writers, MIDI, DSP and effects, with platform-specific backends auto-selected by target framework.
|
11 |
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NAudio
NAudio is an open source .NET audio library — playback and recording, file readers and writers, MIDI, DSP and effects, with platform-specific backends auto-selected by target framework.
|
9 |
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NAudio
NAudio, an audio library for .NET
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8 |
- Fixed two infinite loops in the WAV parser triggered by corrupt files declaring a negative chunk size. An RF64
ds64chunk with a negativedataChunkLength, or aLIST/adtlsub-chunk with a negative size, made the chunk walk advance by zero bytes per iteration and spin at 100% CPU without throwing. Negative and oversized sizes are now rejected where they are read, and an undersizedds64chunk throwsFormatExceptionrather thanArgumentOutOfRangeException(#1428) - Fixed
WaveIn/WaveOutfailing under Native AOT withWaveHeaderUnprepared("The wave header was not prepared"). TheWAVEHDRwas a[StructLayout]class passed to winmm by value, which CoreCLR pins in place but NativeAOT copies into a per-call temporary, so the driver'sWHDR_PREPARED/WHDR_DONE/dwBytesRecordedwrites were discarded. It is now a struct in a stable unmanaged block (#1425) - Fixed
WaveFormat.MarshalToPtrandWaveFormat.MarshalFromPtrcorrupting anyWaveFormatsubclass under Native AOT — the AOT marshaller drops the inheritedWAVEFORMATEXfields of a class hierarchy, so aWaveFormatExtensiblewas written with its SubFormat GUID over the sample rate. Every remaining site that sized or wrote aWaveFormatwithMarshal.SizeOf/StructureToPtrwas converted too: WASAPI (AudioClient), Media Foundation (MFInitMediaTypeFromWaveFormatEx, reachable fromMediaFoundationResampler/MediaFoundationEncoder), DMO (DmoMediaType.SetWaveFormat,MediaObject) and ACM (AcmStream,AcmDriver) (#1425) - Added
WaveFormat.ToWaveFormatExBytes(), which renders aWaveFormatas a native WAVEFORMATEX byte array.MarshalToPtris now a thin wrapper over it, for callers who need an unmanaged block rather than a buffer they already own (#1425) WaveFormat.MarshalToPtrnow always allocates at least the18 + cbSizebytes it advertises. AWaveFormatsubclass that declaresextraSizebut doesn't write it inSerializepreviously produced a block shorter than its owncbSize, which a native consumer would read past (#1425)- Breaking:
AudioClient.IsFormatSupportedandWasapiPlayer.IsFormatSupportednow return the closest-match format asout WaveFormatrather thanout WaveFormatExtensible. WASAPI documents this format as either aWAVEFORMATEXor aWAVEFORMATEXTENSIBLE, and the old signature could only represent the latter — a plain format was previously decoded as aWaveFormatExtensiblewhose base fields were valid but whose extensible fields were meaningless. Callers needing the extensible fields should pattern-match (#1425) - Added a
Serializeoverride toMp3WaveFormat, which previously advertisedcbSize= 12 but wrote none of its 12 MPEGLAYER3WAVEFORMAT extra bytes (#1425) NAudio.WinMMis now markedIsAotCompatible, and the AOT smoke test covers the winmm WAVEHDR/WAVEFORMATEX paths (#1425)- Fixed
Mp3FileReaderBaseseeking silently restarting playback from the beginning of the file on MP3s with a Xing/Info header — the lazy frame index was gated onIsLengthExact, which such a header sets without any frame having been scanned. Also fixed seeks landing on the wrong frame when the target fell exactly on a frame boundary, and Xing/Info header frames being indexed as audio (shifting every seek in those files ~26 ms early). A 3.0.0 regression (#1419) - Fixed
WdlResamplingSampleProviderlosing samples, and eventually returning 0 permanently, when asked for more output than the source could supply — a 3.0.0 regression that broke the common pattern of reading generously from aBufferedWaveProvider-backed capture chain.WdlResampler.ResampleOutalso no longer drifts in input-driven (feed) mode when handed fewer samples thanResamplePreparerequested (#1412)
.NET 9.0
- NAudio.Core (>= 3.1.0-preview.1)
| Version | Downloads | Last updated |
|---|---|---|
| 3.1.1-preview.2 | 1 | 09/22/2026 |
| 3.1.1-preview.1 | 6 | 09/10/2026 |
| 3.1.0 | 6 | 09/07/2026 |
| 3.1.0-preview.2 | 8 | 09/05/2026 |
| 3.1.0-preview.1 | 7 | 09/04/2026 |
| 3.0.2-preview.2 | 10 | 08/30/2026 |
| 3.0.2-preview.1 | 8 | 08/20/2026 |
| 3.0.1 | 9 | 08/19/2026 |
| 3.0.1-preview.1 | 8 | 08/19/2026 |
| 3.0.0 | 11 | 08/16/2026 |
| 3.0.0-preview.20 | 13 | 08/08/2026 |
| 3.0.0-preview.19 | 14 | 08/01/2026 |
| 3.0.0-preview.18 | 13 | 07/18/2026 |
| 3.0.0-preview.17 | 17 | 07/13/2026 |
| 3.0.0-preview.16 | 14 | 07/01/2026 |
| 3.0.0-preview.15 | 13 | 07/01/2026 |
| 3.0.0-preview.14 | 13 | 06/26/2026 |
| 3.0.0-preview.10 | 18 | 06/10/2026 |
| 3.0.0-preview.9 | 17 | 05/30/2026 |
| 3.0.0-preview.8 | 16 | 05/30/2026 |
| 3.0.0-preview.7 | 19 | 05/30/2026 |
| 3.0.0-preview.6 | 12 | 05/30/2026 |
| 3.0.0-preview.5 | 16 | 05/30/2026 |
| 3.0.0-preview.4 | 14 | 05/30/2026 |
| 3.0.0-preview.3 | 15 | 05/30/2026 |
| 3.0.0-preview.2 | 19 | 05/30/2026 |
| 2.4.0 | 7 | 08/30/2026 |
| 2.3.0 | 17 | 05/30/2026 |
| 2.2.1 | 15 | 05/30/2026 |
| 2.2.0 | 15 | 05/30/2026 |
| 2.1.0 | 16 | 05/30/2026 |
| 2.1.0-beta.1 | 15 | 05/30/2026 |
| 2.0.0 | 16 | 05/30/2026 |
| 2.0.0-beta2 | 17 | 05/30/2026 |
| 2.0.0-beta1 | 15 | 05/30/2026 |