OpenTK.Windowing.Common 5.0.0-pre.14

OpenTK.Windowing.Common

Common functionality for OpenTK.Windowing.* packages.

Read more about how to use OpenTK at: https://opentk.net/

Showing the top 20 packages that depend on OpenTK.Windowing.Common.

Packages Downloads
OpenTK.Windowing.Desktop
An abstraction over OpenTK.GraphicsLibraryFramework to provide a ready-to-go easy-to-use windowing and input abstraction.
6
OpenTK.Windowing.Desktop
An abstraction over OpenTK.GraphicsLibraryFramework to provide a ready-to-go easy-to-use windowing and input abstraction.
5

Added generic math interfaces to all vector and matrix types. (@vovatrykoz) Add boolean vectors VectorNb and comparison operators for vectors. (@NogginBops) Add scalar + vecor, scalar - vector, and scalar / vector operator overloads for vectors. (@BoyBaykiller) Add JoystickState.GUID. (@DamensIsPoggers) Merged latest OpenTK 4.9.4 changes onto 5.0-pre.14. (@NogginBops) Mark many properties and functions as readonly in math library. (@BoyBaykiller) Made GLFW loading compatible with IlcDisableReflection. (@BoyBaykiller) Vulkan bindings changes**: Update vulkan bindings to 1.4.321. (@NogginBops) Add InstanceDispatchTableandDeviceDispatchTabledispatch tables for more efficiently calling vulkan functions. (@NogginBops) Fix aliased structs so that they actually contain the correct memebers. (@NogginBops) Functions, handles, structs and enums now have correct version and deprecation info documented. (@NogginBops) Annotated structs and enums with functions that use them. (@NogginBops) Fix XML escape codes in documentation comments. (@NogginBops) OpenGL bindings changes**: Addstring[]overloads to functions where applicable. (@NogginBops) RemoveVertexBufferObjectUsagein favor ofBufferUsageHint. (@NogginBops) PAL2 changes**: Add Toolkit.Window.PostUserEventmulti-threaded API on all plaforms for posting events to the main thread (useful withwaitForEvents = true). (@NogginBops) Add ToolkitOptions.FeatureFlagsfor specifying if pal2 should load OpenGL and/or Vulkan components. (@NogginBops) win32: Fix raw mouse motion. (@JoeTwizzle) Add platform specific api for setting window taskbar progress,ShellComponent.SetProgressStatus. (@NogginBops) Fix transitioning from WindowState.HiddentoWindowState.*Fullscreendirectly. (@NogginBops) macOS: Support for IME text input thoughToolkit.Keyboard.BeginIme, Toolkit.Keyboard.SetImeRectangle, and Toolkit.Keyboard.EndIme. (@NogginBops) Add platform specific api for setting window taskbar progress, ShellComponent.SetProgressStatus. (@NogginBops) Support waitForEvents = trueinToolkit.Window.ProcessEvents. (@NogginBops) Animated cursors are not automatically handled, MacOSCursorComponent.UpdateAnimationis removed. (@NogginBops) MovedMacOSWindowComponent.SetDockIcontoMacOSShellComponent.SetDockIcon. (@NogginBops) x11: Fix DllNotFoundExceptionforXrender. (@NogginBops) Make it possible to hide the cursor. (@NogginBops) Support for IME text input though Toolkit.Keyboard.BeginIme, Toolkit.Keyboard.SetImeRectangle, and Toolkit.Keyboard.EndIme. (@NogginBops) Fix window shadow for opaque windows with transparent Visuals on Ubuntu. (@NogginBops) Fix Toolkit.Window.SetCursorCaptureModewhen running on XWayland. (@NogginBops) FixToolkit.Dialog` with newer versions of Zenity. (@NogginBops)

.NET 8.0

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