OpenToolkit.Mathematics 4.0.0-pre9.2

A basic mathematics library developed primarily for rendering in 3d and 2d.

Showing the top 20 packages that depend on OpenToolkit.Mathematics.

Packages Downloads
OpenTK
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
12
OpenTK
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
10
OpenTK
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
9
OpenTK
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
8
OpenToolkit.Graphics
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
8
OpenToolkit.Windowing.Common
Common functionality for OpenToolkit.Windowing.* packages.
7
OpenToolkit.Windowing.Desktop
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
7
OpenToolkit.Graphics
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
7
OpenToolkit.Graphics
GLes11, GLes20, GLes30, GL2, and GL4 bindings for dotnet from the Khronos openGL c library.
7
OpenToolkit.Windowing.Common
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
7

Fixes reference conditions Save Size property value to _size field (thanks @devel0) Update build.fsx.lock (thanks @CallumDev) Vector3.Unproject returning incorrect result (thanks @leezer3) Incorrect parameter order in QuaternionD constructor (thanks @leezer3) Capslock value not exposed (thanks @KinsonDigital) vector transforms Start of input mode setup for caps lock (thanks @KinsonDigital) Use in parameters instead of ref (thanks @cryovat)

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Version Downloads Last updated
4.0.0-pre9.3 5 05/31/2025
4.0.0-pre9.2 4 05/31/2025
4.0.0-pre9.1 9 05/23/2025
4.0.0-pre9 6 05/31/2025
4.0.0-pre8 5 05/31/2025
4.0.0-pre7 4 05/31/2025
4.0.0-pre6 4 05/31/2025
4.0.0-pre5 5 05/31/2025
4.0.0-pre4 4 05/31/2025
4.0.0-pre3 5 05/31/2025
4.0.0-pre2 5 05/31/2025
4.0.0-pre.10 4 05/31/2025
4.0.0-pre 5 05/31/2025