SampSharp.Core 0.8.0-alpha10
The core library of SampSharp which manages the communication with the SA-MP server.
Showing the top 20 packages that depend on SampSharp.Core.
| Packages | Downloads |
|---|---|
|
SampSharp.GameMode
A framework for writing SA-MP game modes in C#.
|
7 |
|
SampSharp.GameMode
A framework for writing SA-MP game modes in C#.
|
6 |
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SampSharp.GameMode
A framework for writing SA-MP game modes in C#.
|
5 |
|
SampSharp.GameMode
A framework for writing SA-MP game modes in C#.
|
4 |
- Added
IGameModeClient.ServerPath(#292) - Improved state resetting with intermission script
- Increased native argument buffer size from 32 to 128 (#279)
- Fixed missing framework log messages
- Fixed "Duplicate typename within an assembly" exception being thrown in some cases when loading a gamemode when players are already connect (#258)
- Fixed crash which occurs when using running gmx in non-hosted mode (#280)
.NET Standard 1.5
- NETStandard.Library (>= 1.6.1)
- System.IO.Pipes (>= 4.3.0)
- System.Reflection.Emit (>= 4.3.0)
- System.Reflection.Emit.ILGeneration (>= 4.3.0)
- System.Threading.Thread (>= 4.3.0)
| Version | Downloads | Last updated |
|---|---|---|
| 0.11.1 | 6 | 10/07/2026 |
| 0.11.0 | 6 | 10/08/2026 |
| 0.10.1 | 5 | 10/08/2026 |
| 0.10.0 | 6 | 10/07/2026 |
| 0.10.0-alpha2 | 6 | 10/07/2026 |
| 0.10.0-alpha1 | 6 | 10/08/2026 |
| 0.9.3 | 5 | 10/06/2026 |
| 0.9.2 | 6 | 10/08/2026 |
| 0.9.1 | 6 | 10/05/2026 |
| 0.9.0 | 6 | 10/08/2026 |
| 0.8.0 | 5 | 10/06/2026 |
| 0.8.0-alpha8 | 5 | 10/06/2026 |
| 0.8.0-alpha7 | 6 | 10/08/2026 |
| 0.8.0-alpha6 | 6 | 10/08/2026 |
| 0.8.0-alpha3 | 6 | 10/08/2026 |
| 0.8.0-alpha2 | 4 | 10/09/2026 |
| 0.8.0-alpha10 | 6 | 10/08/2026 |
| 0.8.0-alpha1 | 5 | 10/08/2026 |