System.Net.Sockets 4.0.0
Provides a managed implementation of the Windows Sockets (Winsock) interface for developers who need to tightly control access to the network.
Commonly Used Types:
System.Net.Sockets.Socket
System.Net.Sockets.SocketAsyncEventArgs
System.Net.Sockets.LingerOption
System.Net.Sockets.SocketAsyncOperation
System.Net.Sockets.ProtocolType
System.Net.Sockets.NetworkStream
System.Net.Sockets.TcpClient
System.Net.Sockets.SocketType
System.Net.Sockets.UdpClient
System.Net.Sockets.SocketShutdown
Showing the top 20 packages that depend on System.Net.Sockets.
Packages | Downloads |
---|---|
NETStandard.Library
A set of standard .NET APIs that are prescribed to be used and supported together. This includes all of the APIs in the NETStandard.Platform package plus additional libraries that are core to .NET but built on top of NETStandard.Platform.
When using NuGet 3.x this package requires at least version 3.4.
|
4,435 |
NETStandard.Library
A set of standard .NET APIs that are prescribed to be used and supported together.
18a36291e48808fa7ef2d00a764ceb1ec95645a5
When using NuGet 3.x this package requires at least version 3.4.
|
71 |
SuperSocket.ClientEngine.Core
It's a .NET socket tool which can simplify the socket client developing. This difference between this package and SuperSocket.ClientEngine is it doesn't include the protocol resolving library.
|
59 |
SuperSocket.ClientEngine.Core
It's a .NET socket tool which can simplify the socket client developing. This difference between this package and SuperSocket.ClientEngine is it doesn't include the protocol resolving library.
|
57 |
StackExchange.Redis.StrongName
High performance Redis client, incorporating both synchronous and asynchronous usage.
|
54 |
System.Net.WebSockets.Client
Provides the System.Net.WebSockets.ClientWebSocket class, which implements the client role of the WebSockets protocol (RFC 6455).
Commonly Used Types:
System.Net.WebSockets.ClientWebSocket
When using NuGet 3.x this package requires at least version 3.4.
|
53 |
Microsoft.NETCore.UniversalWindowsPlatform
Provides a set of packages that can be used when building Universal Windows applications on .NETCore.
d67bd83a075b8b10cb95810568073c1a3211f28b
When using NuGet 3.x this package requires at least version 3.4.
|
53 |
log4net
log4net is a tool to help the programmer output log statements to a variety of output targets. In case of problems with an application, it is helpful to enable logging so that the problem can be located. With log4net it is possible to enable logging at runtime without modifying the application binary. The log4net package is designed so that log statements can remain in shipped code without incurring a high performance cost. It follows that the speed of logging (or rather not logging) is crucial.
At the same time, log output can be so voluminous that it quickly becomes overwhelming. One of the distinctive features of log4net is the notion of hierarchical loggers. Using these loggers it is possible to selectively control which log statements are output at arbitrary granularity.
log4net is designed with two distinct goals in mind: speed and flexibility
|
52 |
log4net
log4net is a tool to help the programmer output log statements to a variety of output targets.
In case of problems with an application, it is helpful to enable logging so that the problem
can be located. With log4net it is possible to enable logging at runtime without modifying the
application binary. The log4net package is designed so that log statements can remain in
shipped code without incurring a high performance cost. It follows that the speed of logging
(or rather not logging) is crucial.
At the same time, log output can be so voluminous that it quickly becomes overwhelming.
One of the distinctive features of log4net is the notion of hierarchical loggers.
Using these loggers it is possible to selectively control which log statements are output
at arbitrary granularity.
log4net is designed with two distinct goals in mind: speed and flexibility
|
52 |
WebSocket4Net
WebSocket4Net is a .NET websocket client implemtation. It originates from SuperWebSocket WebSocket Client. For better developing of the websocket client, it was separated from SuperWebSocket and was renamed to WebSocket4Net.
|
51 |
NETStandard.Library
A set of standard .NET APIs that are prescribed to be used and supported together.
d318b764a689cfe285d8484bda918646905664e7
When using NuGet 3.x this package requires at least version 3.4.
|
51 |
SuperSocket.ClientEngine.Core
It's a .NET socket tool which can simplify the socket client developing. This difference between this package and SuperSocket.ClientEngine is it doesn't include the protocol resolving library.
|
51 |
SuperSocket.ClientEngine.Core
It's a .NET socket tool which can simplify the socket client developing. This difference between this package and SuperSocket.ClientEngine is it doesn't include the protocol resolving library.
|
50 |
SSH.NET
SSH.NET is a Secure Shell (SSH) library for .NET, optimized for parallelism and with broad framework support.
|
50 |
log4net
log4net is a tool to help the programmer output log statements to a variety of output targets. In case of problems with an application, it is helpful to enable logging so that the problem can be located. With log4net it is possible to enable logging at runtime without modifying the application binary. The log4net package is designed so that log statements can remain in shipped code without incurring a high performance cost. It follows that the speed of logging (or rather not logging) is crucial.
At the same time, log output can be so voluminous that it quickly becomes overwhelming. One of the distinctive features of log4net is the notion of hierarchical loggers. Using these loggers it is possible to selectively control which log statements are output at arbitrary granularity.
log4net is designed with two distinct goals in mind: speed and flexibility
|
49 |
log4net
log4net is a tool to help the programmer output log statements to a variety of output targets. In case of problems with an application, it is helpful to enable logging so that the problem can be located. With log4net it is possible to enable logging at runtime without modifying the application binary. The log4net package is designed so that log statements can remain in shipped code without incurring a high performance cost. It follows that the speed of logging (or rather not logging) is crucial.
At the same time, log output can be so voluminous that it quickly becomes overwhelming. One of the distinctive features of log4net is the notion of hierarchical loggers. Using these loggers it is possible to selectively control which log statements are output at arbitrary granularity.
log4net is designed with two distinct goals in mind: speed and flexibility
|
48 |
System.IO.Pipes
Provides a means for interprocess communication through anonymous and/or named pipes.
Commonly Used Types:
System.IO.Pipes.NamedPipeServerStream
System.IO.Pipes.PipeDirection
System.IO.Pipes.PipeOptions
System.IO.Pipes.PipeTransmissionMode
System.IO.Pipes.NamedPipeClientStream
System.IO.Pipes.PipeStream
When using NuGet 3.x this package requires at least version 3.4.
|
48 |
StackExchange.Redis.StrongName
High performance Redis client, incorporating both synchronous and asynchronous usage.
|
48 |
System.Net.NetworkInformation
Provides access to network traffic data, network address information, and notification of address changes for the local computer.
Commonly Used Types:
System.Net.NetworkInformation.NetworkInterface
System.Net.NetworkInformation.NetworkInformationException
System.Net.NetworkInformation.NetworkAddressChangedEventHandler
System.Net.NetworkInformation.NetworkInterfaceType
System.Net.NetworkInformation.OperationalStatus
System.Net.NetworkInformation.IPGlobalProperties
System.Net.NetworkInformation.UnicastIPAddressInformation
System.Net.NetworkInformation.UnicastIPAddressInformationCollection
System.Net.NetworkInformation.PhysicalAddress
System.Net.NetworkInformation.TcpConnectionInformation
When using NuGet 3.x this package requires at least version 3.4.
|
47 |
MonoAndroid 1.0
- No dependencies.
MonoTouch 1.0
- No dependencies.
Xamarin.iOS 1.0
- No dependencies.
Xamarin.Mac 2.0
- No dependencies.
.NETPlatform 5.0
- System.Runtime (>= 4.0.0)
- System.Net.Primitives (>= 4.0.10)
.NETCore 5.0
- System.Runtime (>= 4.0.20)
- System.Private.Networking (>= 4.0.0)
Version | Downloads | Last updated |
---|---|---|
4.3.0 | 4,494 | 11/09/2020 |
4.3.0-preview1-24530-04 | 38 | 05/24/2023 |
4.1.0 | 38 | 07/16/2022 |
4.1.0-rc2-24027 | 44 | 12/15/2021 |
4.1.0-beta-23516 | 39 | 07/24/2023 |
4.1.0-beta-23409 | 43 | 11/21/2021 |
4.1.0-beta-23225 | 45 | 12/15/2021 |
4.0.10-beta-23123 | 36 | 12/15/2021 |
4.0.10-beta-23109 | 33 | 12/15/2021 |
4.0.10-beta-23019 | 36 | 12/15/2021 |
4.0.1-beta-23409 | 35 | 10/03/2022 |
4.0.1-beta-23225 | 44 | 12/15/2021 |
4.0.0 | 38 | 05/31/2023 |
4.0.0-beta-23109 | 39 | 12/15/2021 |
4.0.0-beta-23019 | 42 | 12/15/2021 |
4.0.0-beta-22816 | 37 | 02/25/2023 |
4.0.0-beta-22605 | 36 | 12/15/2021 |
4.0.0-beta-22416 | 44 | 12/15/2021 |
4.0.0-beta-22231 | 41 | 12/15/2021 |