SampSharp.GameMode 0.7.6221.37952

A framework for writing SA-MP game modes in C#.

No packages depend on SampSharp.GameMode.

  • Changed the default virtual world of TextLabel instances from -1 to 0, which is the expected behavior
  • Fixed a bug which caused previous colors and zoom levels in TextDraw/PlayerTextDraw instances to be set at every refresh
  • Fixed a bug which caused PlayerTextDraw instances to disappear at odd times
  • Fixed a possible crash when loading envirionment variables in the plugin
  • Fixed a crash during shutdown by disabling unloading DLLs, this consequently also disabled RCON shutdown signals (RCON commands sampsharpstop and sampsharpstart)

This package has no dependencies.

Version Downloads Last updated
0.11.1 6 10/08/2026
0.11.0 6 10/07/2026
0.10.1 6 10/08/2026
0.10.0 6 10/07/2026
0.10.0-alpha2 6 10/08/2026
0.10.0-alpha1 6 10/07/2026
0.9.1 7 10/05/2026
0.9.0 4 10/10/2026
0.8.0 5 10/09/2026
0.8.0-alpha8 6 10/08/2026
0.8.0-alpha7 6 10/08/2026
0.8.0-alpha6 5 10/08/2026
0.8.0-alpha2 6 10/08/2026
0.8.0-alpha10 5 10/08/2026
0.8.0-alpha1 6 10/08/2026
0.7.6221.37952 6 10/08/2026
0.7.6133.31753-alpha 6 10/08/2026
0.7.6119.35177-alpha 5 10/08/2026
0.7.6119.33589-alpha 6 10/08/2026
0.7.6107.37493-alpha 5 10/07/2026
0.7.6107.36375-alpha 6 10/07/2026
0.7.6104.38929-alpha1 6 10/08/2026
0.7.6104.24305 6 10/08/2026
0.6.2 4 10/10/2026
0.6.1 5 10/08/2026
0.6.0 6 10/07/2026
0.5.0 6 10/08/2026
0.4.0 4 10/09/2026
0.3.1 6 10/08/2026
0.3.0.1 6 10/08/2026
0.3.0 5 10/07/2026
0.2.0 6 10/07/2026